AI Insights · Timothy · June 2021
Top 5 Dinosaur Games on Android in UAE - Q2 2021
Discover the performance trends of the top dinosaur games on Android in the UAE during Q2 2021, including downloads, revenue, and active users.
In the second quarter of 2021, the top 5 dinosaur-themed games on the Android platform in the United Arab Emirates showcased diverse trends in downloads, revenue, and active user metrics. Here’s a closer look at the performance of these popular titles.
Ulala: Idle Adventure from X.D. Global saw a notable decline in weekly downloads, starting from 24 in late March and dropping to just 4 by the end of June. Weekly revenue fluctuated, peaking at around $3.7K at the end of March and then experiencing a more subdued performance, ending June at approximately $1K. The app's weekly active users also saw a gradual decline, from 182 at the end of March to 172 by the end of June.
Jurassic World Alive by Jam City, Inc. experienced a significant spike in downloads, particularly at the end of May, reaching 330, before settling at 144 by the end of June. The revenue trends showed variability, with a peak of $313 at the end of May and closing the quarter at $195. The game maintained a strong active user base, peaking at 917 at the end of May and then slightly declining to 750 by the end of June.
Jurassic World™: The Game, also from Jam City, Inc., experienced consistent download numbers, with a notable increase to 561 in late June. Revenue showed a steady pattern with a peak of $216 in early May, dropping to $96 by the end of June. Active users remained robust, peaking at 1.7K in late June.
ARK: Survival Evolved from Studio Wildcard displayed steady download numbers, maintaining around 200 downloads weekly throughout the quarter. Revenue for the app saw a gradual increase, reaching $199 by the end of June. Active users remained fairly stable, with a peak of 880 in late April and ending June with 679 active users.
Dino Squad: Dinosaur Shooter by MY.GAMES B.V. saw a progressive increase in downloads, starting from 313 in late March and reaching 309 by the end of June. Revenue trends were more volatile, with a peak of $164 in mid-June and ending the quarter at $71. The game’s active users showed a steady upward trend, closing the quarter with 688 active users.
These insights are derived from Sensor Tower, where more detailed analytics and data can be found.